FanRows investigates interaction as a problem of regulation rather than control.
Most digital systems are structured around discrete operations:
This model assumes that interaction consists of separable events.
FanRows explores a different assumption: interaction as continuous state modulation within a feedback system.
Instead of treating interaction as a sequence of actions,
FanRows models it as navigation within a continuous state space.
The system does not execute commands.
It evolves conditions over time.
Bodily dynamics do not trigger events.
They continuously reshape parameters within a bounded regulatory field.
Interaction becomes the gradual reconfiguration of system states.
Regulation differs from control.
Control implies discrete intervention.
Regulation implies ongoing adjustment within constraints.
In FanRows, change accumulates over time.
Transitions emerge from persistence, stability, and spatial configuration rather than isolated gestures.
This makes it possible to observe:
The emphasis lies on continuity rather than interruption.
FanRows is structured as a cybernetic feedback loop:

The user is not positioned outside the system but becomes structurally coupled to it. The loop is not goal-oriented and does not optimize for task completion. Instead, it provides a minimal environment for examining how systems stabilize, destabilize, and reorganize under sustained embodied interaction.
Interaction unfolds within bounded regulatory state spaces rather than scripted sequences. Each scene defines a coherent set of parameters that shapes a specific interaction context. When spatial configurations remain stable over time, the system gradually transitions into a new state. These changes do not follow a timeline but emerge from sustained conditions, allowing contextual shifts without predefined sequencing.
FanRows is conceived as an experimental framework. It creates structured conditions for examining:
The framework does not propose a finished theory. It offers a controlled environment for investigating embodied state dynamics in real time.
FanRows is informed by theoretical and technical developments in cybernetics, embodied cognition, and interactive media systems.
Conceptual Influences
Technical Foundations
These references provide orientation and conceptual grounding. FanRows functions as an applied experimental framework rather than an implementation of any single theory.
FanRows — Continuous Embodied Audio Interaction